This work allows participants to navigate a 3D game space and interact with virtual objects and sound pieces. A rich variety of audio responses can be mixed dependent on the objects? spatial relationship to each other and to the users activator spaceship.
Why: This continues my interest in applying computer game practices toward making interactive artworks. I like to create the resources and script responsive networks to build dynamic pieces. In this case I am exploring a few of the parameters of 3D interactive technologies.
How: This was created using Directors 3D capabilities. Many of the sounds are generated by a Moog The Rogue, though there are some samples. 3D objects and textures were created by the artist, as was the Shockwave 3D scripting. | Inter Galatic Audio Mixer
collection: 2004
date added: 2004-09-08 enter project |